농구 · 레벨 9: 마스터 · 하위 레벨 9.4
How the Game Changed
테스트 10개 · 사실 100개 · 2026년 10월 23일 업데이트 · markdown
The end of the centre jump, the one-hand and jump shots, the three-point line, the dunk ban, FIBA's 2000 and 2010 changes, shoes and kit, television, the three-point revolution and pace over the eras.
아래의 각 테스트는 Insporta의 열 문제로 이루어져 있습니다. 테스트 아래의 목록은 문제가 확인하는 내용으로, 문제마다 사실 하나와 그 사실을 쓴 출처가 있습니다. 테스트 전에 읽어 보거나, 오답을 만난 뒤 다시 찾아와 보세요.
테스트 1The centre jump테스트 보기
Play restarted with a jump in the centre circle.
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A throw-in from behind the end line took its place.
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Each restart took time and broke the flow.
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The team that conceded took the ball from the end line.
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More time with the ball meant more baskets.
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The opening tip is all that remains of the old restart.
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Each score cost time walking back for the jump.
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No walk back to centre court any more.
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Every score meant a long walk back.
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The jump went to whoever could reach highest.
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테스트 2One hand and the jump shot테스트 보기
He starred there in the 1930s.
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Stanford ended Long Island University's long winning run there.
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He played for Wyoming.
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Rising before release lifts the ball over defenders.
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Players shot from the chest with feet on the floor.
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Two hands was thought the proper way.
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The jump shot took time to be accepted.
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From feet on the floor to shooting in the air.
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The release comes at the peak.
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A two-hand set, a one-hander, a jump shot.
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테스트 3The three-point line테스트 보기
Chris Ford hit it in October 1979.
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He scored it in the 1979-80 season opener.
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The college line was shorter than the NBA's.
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It was pushed back to 6.75 metres in 2010.
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Defences had to guard further out.
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It took years to become a main weapon.
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Early on, teams barely used it.
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6.02, 6.25, 6.75 and 7.24 metres.
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1967, 1979, 1986.
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Mark C is 1984.
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테스트 4The dunk ban테스트 보기
The ban had begun in 1967.
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He later took the name Kareem Abdul-Jabbar.
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Unable to dunk, he relied on a high hook.
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Alcindor was overwhelming near the basket.
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Larry Nance won it.
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Rigid rims and glass boards used to break.
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Dunks were not allowed in college then.
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1967, January 1976, 1976-77, 1984.
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Hard dunks led to safer rims.
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From 1967-68 to 1975-76.
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테스트 5FIBA in 2000테스트 보기
Before that the limit was 30 seconds.
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A faster game was also easier to sell on TV.
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It was cut from 10.
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The new rules followed soon after Sydney.
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Breaks between quarters suit advertising.
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FIBA moved closer to it in 2000.
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Six fewer seconds meant quicker actions.
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10, 40 and 48 minutes.
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To 1956, from 1956, from 2000.
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The game was split into quarters.
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테스트 6FIBA's 2010 court테스트 보기
It moved back half a metre.
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Defenders inside it cannot draw a charge.
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A longer shot restored the balance.
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They applied from October 2010.
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Players moving between leagues adapt faster.
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Rule changes are agreed centrally for every member.
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The new rules lengthened the three.
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Before 1984, from 1984, from 2010.
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About 1.25, 5.8 and 6.75 metres.
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The old FIBA key was a trapezoid.
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테스트 7Shoes and kit테스트 보기
He was a player and a Converse salesman.
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It changed how shoes were sold.
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Stars and college teams made long shorts the fashion.
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Players complained, and leather came back.
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Many said it stuck when dry and slipped when wet.
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Cutting and jumping strain the ankles.
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Canvas high-tops were standard then.
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From Chuck Taylors to modern knits.
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It lasted only a few months.
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A canvas high-top.
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테스트 8Television and the world테스트 보기
Boston against Los Angeles became must-see TV.
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The league was not yet a TV priority.
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Fans across Germany stayed up late to watch him.
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The game was becoming global.
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Games reached homes around the world.
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Hundreds of millions followed his games.
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Exposure built the global audience.
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Early 1980s, 1992, 2002.
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From sound to pictures to the internet.
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Global stars drew global audiences.
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테스트 93점 슛 혁명테스트 보기
It took off in the 2010s.
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Expected points per shot favoured the three.
출처: General basketball reference, how the game changed · 암기
Stephen Curry and Klay Thompson led the way.
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They are nearly as hard as threes but worth less.
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He changed how far out shooters stand.
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Spacing rewards bigs who shoot.
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1.2 points against 1.0 point per shot.
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Close shots and threes beat long twos.
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Attempts grew decade after decade.
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From about 18 to about 34 a game.
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테스트 10Pace through the eras테스트 보기
A fast pace means more possessions.
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Teams ran and shot often.
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Grinding half-court defence ruled.
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Defenders could no longer hold ball-handlers with their hands.
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It became common in the 2010s.
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Low-scoring games played to their style.
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Today's game has more possessions and more threes.
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Around 118, around 114, around 94 points a game.
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Fast, then slow, then fast with threes.
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Scoring bottomed out around the turn of the century.
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General basketball history references (Naismith Hall of Fame, FIBA, NBA, Olympic records); original questions authored, nothing reproduced. Numbered FIBA rules belong to the Rules category.
- General basketball reference, how the game changed100